Lots going on
I have been fairly busy over the last few weekends. I survived a half marathon, endured a weekend of birthing classes and was mesmerised by the arrival of Netflix in Australia. Combined with work, I didn’t have much time for hobbying or gaming in general. Again.
Deon and I had arranged to play a 300pt game at the local infinity club. I like playing Deon because he brings his A-Game each time and has a great attitude about everything. Also comes up with some wacky lists. Deon was pretty excited to play his “horde” vanilla Aleph list.
I showed up about 30min too early so went down to the pub to sink a few beers. Bad mistake as when I came back, all the good terrain was gone. Deon and I are very resourceful so we cobbled together some Warhammer Terrain and some mushroom clusters to make a pretty good table.
In hindsight, we could’ve used one or two more buildings to break up the killzone in front of the sniper tower and maybe some more mushroom clusters as scatter terrain. The picture doesn’t show a cluster of trees in the back corner behind the tower.
We were both tired and didn’t want to play anything fancy so went for frontline.
Mushroom Town. Ended up being quite a nice set up. Its a bit open on the right.
Deon won the roll off and decided to deploy after me. I chose to go first.
I set up my Q-Drone in the little farm on the bottom right to cover the open ground in front of the snipers tower and to provide some general fire support. Doctor Worm joined him behind the shed. The Skaivoros went behind the closest mushroom cluster in the centre, just at the edge of my deployment zone. I placed one shrouded behind the left most centre building and another behind the most centre building. The rest of my units were scattered behind the two large buildings in my deployment zone.
The Alephs main guns set up on my right side. Phoenix and some other line trooper took cover in the building next to the sniper tower. The Mk12 wielding myrmidon hero set up behind the cluser of trees in his back corner. His hacker and a HMG daikini set up behind the snipers tower. 2 myrmidons set up behind the building, and 4 daikinis including one armed with a HMG and a repeater bot all set up behind cover to my left. Finally 2 of his AI order generators made their roll and landed close to the centre.
I placed my speculo right next to the sniper tower and my yaogat next to the little farm so that I had a straight up shot against phoenix. I turned around so Deon could place his hidden deployment reserve. I wonder where he was going to place it?
With my first order, my Yaogat opened fire on Phoenix. The odds were in my favour as he was in the open and I was not and I had 2 dice. It didn’t matter as Deon managed to roll a crit on that first face to face. Ouch. I tried to recover by moving the Q-Drone in place to kill Phoenix with weight of fire. Deon popped his hidden deployment sniper for ARO. The Q—Drone went down without as much as a whimper.
I walked my Rasyat in on the left side behind the left centre building. Luckily he was out of line of sight from any of Deon’s troops and had a clear shot at the Mk12 super hero’s back. I had the choice of taking the shot with low chances or having the alpha strike with my speculo. I chose the speculo as I would get to take out his daikini and hacker before the MK12 superhero got to turn around
The speculo didn’t manage to kill anything, despite surprise shotting the daikini and having a shotgun blast hit the hacker. The speculo was going to die for sure so I pumped another round into the daikini and this time it went down. The hacker dodged and the Mk12 guy killed off the speculo with a nanopulser. That speculo really hasn’t done much for me in two games.
My Rasyat was now stuck in the open with a Mk12 super hero in line of sight. I tried to throw some zero v smoke so he could at least move around behind cover. I rolled low and Deon rolled high enough to nail him. The ARM 3 doing nothing against the Damage 15 Mk12.
Things were looking grim at this stage. Like my last game, my alpha strikes failed and my long range weaponry proved useless. I decided to throw my Skaivoros into the fray, firing some hail mary shots at the TO camo sniper in the tower. I needed something like a 1 and finally the dice gods were with me. A crit took out the sniper.
I eventually moved my shrouded near Deon’s daikini in the left corner. I was hoping to use his mines and camo shenanigans to hold them back.
Deon began counting his orders at the start of his turn. He still had 14 or so orders left! His hacker gave the Daikini HMG Marksmenship Lvl 2 through his repeater. The daikinis advanced up my left flank to take shots against the skaivoros who was no longer in cover. My shrouded dropped a mine to slow them down but after 2 orders the skaivoros went down. The daikinis eventually turned their attention to the shrouded minlelayer but were not able to kill him because of a combination of camo, cover and low vis.
The Aleph decided that enough was enough and used a coordinated order to move phoenix and some daikini in firing positions to take out the shrouded. Miraculously, the shrouded survived and a mine ended up destroying the HMG daikini and his buddy. 2 more daikini came up through cover and eventually put the shrouded to rest.
In my second turn I only had a few orders left and nothing in terms of firepower. My shrouded hacker moved from his hiding hole toward the daikini on my left. He surprise shotted one and took out the other in a straight up shoot out. Doctor worm successfully revived my yaogat. He wasn’t very happy about getting critted on the first order and wanted some revenge. He lined up another shot at phoenix in the open and BAM! Phonenix critted him again. To add insult to injury, he fried doctor worm as well.
Aleph brought in some Garuda tac bots at the start of its second turn. One of tac bots failed their roll and landed in front of my M-Drone who happily shot it in ARO. The other Garuda nailed its landing and plastered my seed soldier with its next order. The rest of the aleph turn saw the repeater bot move closer to the HVT and the hacker eventually hacked it.
On my last turn, the M-Drone heroically moved to engage the Aleph right flank. The range and the low vis zones meant that he survived the limited amount of AROs. The Ikadron went on a suicide mission to fry the Garuda. The shrouded hacker pumped some rounds into the repeater and eventually destroyed it. Somewhere there the shrouded coup-de grad a daikini giving me a tleast one point.
At that stage we called it. Deon had enough orders to get units to dominate the board and kill everything. It was a 10-1 drubbing in the end. It was a really fun game. Alpha strikes and long range shooting managed to fail me in 2 games in a row. Consolidating with my shrouded was better than pressing an attack with them. Deon’s mass of troops was just hard to kill. I couldn’t kill enough of them to really make a difference.
Tactically, I should’ve moved my skaivoros into cover instead of being aggressive with him. He could’ve provided some much needed fire support toward the end of the game. Not moving my Rasyat into cover and then go into suppression fire at the start of the game was also pretty stupid.
In both games, my alpha strikes have been ineffective. In part this is bad luck but it is also a lack of punch. The Rasyat is good at taking out other line troopers but is not exactly a great assassin. Against harder troops with ODD and high armour, he’s not going to cope. I’m going to keep the Speculo in the line up for smoke support, mines and the anti armour monofilament. The Rasyat will get replaced with Ko-Dali. Ko-Dali has a higher BS and MSV2 for messing with camo and ODD. The speculo smoke and Ko-Dali MSV2 should do well together. When Ko-Dali is close, she can use her dual assault pistols for 5 dice! That’s potentially more firepower than the spitfire too.
Long range firepower has really let me down. Once the Yaogat sniper goes down, the Q-Drone doesn’t put up that much of a fight on his own. Without long range fire support its hard to counter advances and provide any resistance to heavy weapons. I’m going to add a yaogat with a combi rifle and panzerfaust. This guy is a one shot sniper with AP+EXP rounds. That extra MSV2 won’t hurt either.
To add to long range firepower and provide a bit of surprise to advancing troops, I’ve added a noctifier with a missile launcher. I plan on holding this guy back until he can take out a choice unit or screw up a link team. Assuming my heavy support goes down early game, like it always does, my opponent will probably walk into the missile launchers LOF.
The lack of multi wound troops hurts. Having one wound assault troops makes me vulnerable to lucky AROs. I can’t really afford to put in a Charontid and I only want to use old sculpts, which knocks out the new sogarats. I do have an old Suryat multi rifle model that I attached a HMG on. The list would benefit from the Suryats survivability.
A zerat gives me more options in the mid field. In its standard load out, the zerat provides an early threat by being mimetic and infiltrating. It can also lay down some mines for area denial and threaten aggressive troops with its flame thrower. The zerat can be fielded as a cheaper assault hacker than a shrouded but lacks the mines and the auto medikit.
Noctifier w/ Missile Launcher, Ko Dali and Slave Worm
Zerat, Suryat w/HMG (old sculpt with kit bash), Yaogat
Haven’t done much in terms of painting. I managed to paint the main sections of armour for the M-Drone, Q-Drone and Doctor Worm. I wanted the main pieces of armour to look like dark steel and the weapons and other bit of armour to look like gold.
For the dark steel, I spray painted the models black then highlighted with white. They eventually looked like they were dark grey. I used the brush to shade the recesses with a mix of black and intermediate blue. I then highlighted to white by blending black into intermediate blue then intermediate blue into white.
For the gold, I base coated with middle stone then washed with mahogany. I then highlighted to white by blending middle stone into yellow gold then yellow gold into white.
Shas, Doctor Worm and the Bots. Black Undercoat and Grey “pre” highlight.
Black, Intermediate Blue, White
Mahogany, Middle Stone, Gold Yellow, White